Another suggestion is to meld some Tenacity in ur matéria slots ( tenacity matéria VI are pretty cheap on the MB). The way I rotate them is Heart of stone -> Rampart+Arm's length-> Heart of stone-> Camouflage-> Heart of stone-> Nebula (+Aurora depending on my health)-> Heart of stone-> Reprisal, then the pattern repeats. Is your gear at a decent ilvl for the content your running? Cause if your gear or the healers gear are underleveled or broken you will have a bad time was the healer using regens? Optimal skill speed for this video is 2.38 ATK SPD which makes attacks land at a … The ultimate in-depth guide to the Gunbreaker job in FFXIV Shadowbringers. I have now passed everything I know You, my successor. I feel the opposite first time trying to run the lvl 73 dungeon with trusts on redmage i got bodied repeatedly even though i cleared it first time easy with gnb. I don't feel like DRK pre TBN. Joining Final Fantasy XIV in Shadowbringers are two new jobs: the Dancer and the Gunbreaker. ... Castle. No other tank has TBN, this is true, but they do still have analogous skills, and most of them have similar values. Same with interrupt/silence, the thing you interrupt will pretty much be on pause for a hot second once you interrupt them. Am I just being paranoid? WAR and PLD both feel unappealing to me, but between those two I cannot decide which one to go for. That's a pretty good reason to panic when you're new, TBF, and a good reason to sigh because it's gonna eat into your DPS regardless. If you are new to Final Fantasy XIV or just want to know if Dark Knight, Gunbreaker, Warrior or Paladin are made for you, this is the right place! Final Fantasy XIV Shadowbringers is the third expansion for the game, bringing the story up to the next expansion following the likes of Stormblood and Heavensward. The closest analogue would be Heart of Stone (short cooldown, can be cast on others), but it’s only 15% damage reduction. DRK was my main in Stormblood, and went through most of the MSQ in Shadowbringers as DRK, so switching over to GNB again made me feel naked. if they panic, cause your health is suddenly dropping like a cheap whore, you're gonna have a bad time. I need to get my mods back on and in working order.] Playing one, I feel no less squishy then a Dark Knight, sometimes even less, #7. I don't know the healers ilvl, but mine is 390, and yes the healer was using both regen and medica though not at the same time. Healers, do you have advice for me to make your lives easier? wildgirlcinna liked this . This is especially relevant at level 80 content, as some mobs actually have tank busters or mechanics that require you to specifically dps them down. I haven’t played all the tanks yet but my friends that play WAR and GBR are saying the same thing. FFXIV Shadowbringers Interview: ... Yoshida-san feels that at a glance Gunbreaker will feel very simple to handle. Yup, I try to put similar abilities in the same spots so it's easier to go back and forth between tanks. Also they don't add together, so while a skill gives 10% + mitigation and another gives 20, that doesn't make it 30. “The announcement showcase is meant to be a platform for a large announcement,” Yoshida says, “so feel free to have high expectations.” ... FFXIV Gunbreaker job guide FFXIV … also another very likely cause for problems during trash pulls is that the dps simply arent doing their job. To learn more about job actions, traits, and the newly added job gauges, check out the section below. But until then… I hope to see you on the next job introduction!. There was not one dungeon where I didn't do wall to wall pulls (with consent). A lot of tanks hold off on using their invulnerability skill as some kind of last ditch thing, when they really shouldn't. Not many of the other ones interest me that much (the Shire bayonet is pretty nice, too). Or I use the Aurora regen as an oGCD between attacks. Pages in category "Gunbreaker Feet" The following 200 pages are in this category, out of 565 total. adn i use controller, so usually that's not easy to do. when i saw the dark knight unlocked i knew that was the class for me. DRK feels squishier too. From reddit 6 months ago, there was a job satisfaction survey, and the results: For me: - BLM - I always thought this was a fun job. Especially when you met with new/paranoid healers that heals non-stop even when I'm still over 80% HP (also those WHMs that simply can't get their fingers of that Regen button and feels irritated when not seeing those Regen icon on their party members). Gunbreakers are “Gunblade” (I assume you’re familiar? I'd probably use arm's length alone or use it with one of your super super weak filler cooldowns. It really boils down to looks you want to sword and and board or gunblade it up. Yup, I use all of those the best I can, also dodging AoEs, of course. FFXIV 5.3 1468 Gunbreaker Quest Level 70. In the PvP section, you will find information about its PvP actions and adrenaline gauge. #elezen #ffxiv #my screenshots #no mods . All of the DPS options for Gunbreaker feel incredibly powerful for that matter. FFXIV’s Gunbreaker is the fourth job added to Final Fantasy XIV and will fulfil the Tank role. I've run Delubrum 32 times so far, and my wife 27. I'm looking for an advice. The closest thing GNB has to TBN is Brutal Shell, and it absorbs nothing close to the TBN shield. But what they do have over other tanks are : spammable personal heal and shield Brutal Shell (which synergizes extremely well with Aurora). 36:56. PLD has less defensives in larger pulls than GNB. I think they really want healers to focus on healing more this xpac lol but when we get more gear I’m sure we’ll be back to steamrolling everything but Savage. So, if I'm understanding you right, treat arm's length as it's own separate cooldown? wielding tanks, that kinda feel like playing a DPS class. The goal is to have some kind of mitigation up at all times with little down time. Starting with "A Realm Reborn" and the expansions include "Heavensward", "Stormblood", and "Shadowbringers"! Thank you in advance. Worry not though, this guide is here to help you understand the tank’s offensive and defensive capabilities and rotation. I wouldn't recommend using Rampart + Arm's Length, since those two are good on their own. So while I very much love the idea, I'm not entirely positive of the mechanics. Are you finding excuses to your other cooldowns for hits you know are coming? Press J to jump to the feed. Yes, we can hardly expect a … FF8 is my favorite non-MMO main series title (with Tactics being my other favorite), so I knew I would try GNB. edit: Feel free to contribute something other than s***posting to the thread, though. A community for fans of Square Enix's popular MMORPG "Final Fantasy XIV Online", also known as FFXIV or FF14. Still waiting to see if another gunblade takes my fancy as I level GNB past 70. So much so that I rarely use my Warrior anymore and prefer GNB for dungeon runs that had long or plenty of mobs wall-to-wall pulls. It just feels like I'm a lot squishier than when I played PLD or DRK. Both of them begin at level 60 and you have 10 levels to grind before you can enter the First. Cartridges are your spell slots: Attack combos are just refluffed basic attacks As in, use it on it's own and not with others? I feel safer going into the lv 73 dungeon with Augmented Scaevan than Holminster Switch. so mind you this is the leveling of 1-57 for my paladin and obviously 30-51 so far of my dark knight. PLD ? I thought it was the art of a rifle blade Die with me. Glamour Spotlight: Gunbreaker #3 Alahra Altventures , Glamour Spotlights , Gunbreaker , Tanks FFXIV , Glamour , Gunbreaker , Miqo'te Leave a comment Patch 5.3 is finally almost here—we’re less than a week away from the climax of Shadowbringers , which has already been quite the ride. GNB does have sustained mitigation, but no immediate "Press to Tank" CDs outside of Nebula + Heart of Stone. That's a load of rubbish. But any good healers will still be mostly doing damage regardless of how well the tank is mitigating, But any good healers will still be mostly doing damage regardless of how well the tank is mitigating. Press J to jump to the feed. I would also recommend using the lowest mitigation CDs first in your rotation. You need to be careful with your rotation and cooldowns when doing big pulls. Gunbreakers are powerful allies, who place themselves in harms way with pride and gusto. PLD more so until I get Sheltron procs and WAR before 76. I always feel like I'm never mitigating enough damage. I never really have to worry about pairing cooldowns unless I'm thinking I'm genuinely about to die in one hit from something. Gunbreaker also feels like a DPS tanking to healers. I like Gunbreaker because it is a high apm tank, which reminds me of how DRK used to be. i actually feel like GNB has less abilities than the average job. So even with the BiS gear for a GNB, I notice our d.hit is still fairly low with it socketed in. I have yet to play GUN and am still getting used to WAR. September 21, 2020. Using heart of stone between cooldowns is also good considering it has a short cooldown as well. The 10% and 20% mitigation CDs, the large AoE party mitigation CD, Arm's Length, etc. So far as I can tell Gunbreaker is a NEW job that just borrows weapon inspiration from FF VIII, not a classic job tweaked from 'sacrifices hp to deal damage' to 'tank' like DRK did. That would put a lot of strain on your healer. 0. TBN makes your HP bar move a lot less than other tanks after you get hit by a raidbuster, tankbuster, or prolonged chain of auto-attacks. Just head to New Gridania and head to the coordinates X: 11.5 Y: 11.9. It’s all greatly appreciated. I’ll also discuss the role actions so if this is your first time tanking you know what to do. Paladins are really op feeling right now but gunbreaker is the spammiest tank atm and if you can handle that the rest will be easy to play. I'm a little late to this post, but as a new tank player it is wise to pop off all mitigation buffs right away during the start of a battle or should I only apply say 1 at a time? In the PvP section, you will find information about its PvP actions and adrenaline gauge. From what you told us, I believe your tanking is on point. Our AoE is better on two or more and fated circle is a better DPS gain than using single target combo on 3+ adds. It's my main now. GNBs are slightly squishier than other tanks, but not to a degree that should be noticeable if you're spinning defensives around like that. Patch 5.4 contains content that can only be accessed by registering the expansion packs for FINAL FANTASY XIV to your service account. There is always something to do between your main combo, whereas with DRK I often find myself just waiting for a big hit to break TBN, MP to generate, or for delerium and blood weapon to come off CD. EDIT: Oh yeah and mentioning Holy reminded me, save your cooldowns' timers and don't overlap your defensives with the WHM's holy spam until enemies become stun resistant, Sometimes healers get uber mega scared and/or are just really slow, Anyway, just the fact that you are taking the time to make sure you are doing your part correctly is great, Holminster Switch does a little bit more damage than your usual dungeon and can catch people off guard. Heart of Stone, Shelltron, and Nascent Flash are all useful, but TBN is in a class of its own. My Healer Main friends haven't really complained about the Gunbreaker being squishy. hi, so I heal on WoW and ill be tanking on shadowlands release. I try to pop a CD that will last several seconds (or make sure one will last the 3 GCDs) before I start the Continuation combo for that reason since we are trying to squeeze as much damage into that window as possible. You could choose to use Arm's Length, which applies a slow effect to everyone who hits you, at the same time, or later. On something other than a tank, it's a very potent HoT. With macros in FFXIV it’s possible to greatly customize your hotbars in a number of ways. The Gunbreaker job looks to be based on the series’ iconic gunblade weapon, which was originally designed by Tetsuya Nomura and first utilized by Squall Leonheart in … Learn all you need to know about the dark knight job, including its actions, traits, combos, and job gauge. Gunbreaker gets Camouflage at a low level, so it has a better set of cooldowns for early content. Glad they added that to the role action. I think I just have to accept the fact that I'm going to take damage, I have to use my CDs as effectively as I can, and not freak out when I see the healer has to throw some cures at me. However, that isn't to say they ARE squishy. For Final Fantasy XIV Online: A Realm Reborn on the PC, a GameFAQs message board topic titled "Why is the Gunbreaker Af gear so dull? Also, don't forget that Reprisal role action is now an AoE and lowers the enemies' damage output, so that is also a defensive CD now. Consider when you should be aoe'ing everything at once for maximum dps output... Or focusing on a single target that may be doing tank busters or causing you more harm than other mobs. As for TBN nobody has a proper equivalent, but the closest we get to it is Heart of Stone, 25sec CD, but 6 seconds of mitigation between larger cooldowns. This means you can play more than one, but not everyone has the time to hit level cap in all of them. if the healer was also new to the dungeon they might not yet be adjusted to the damage. I'm looking for an advice. This expansion offers a ton of new features for players including tons of new locations, Viera and Hrothgar races, and two new job classes. On average, GNB is only about 100 DPS higher than the lowest DPS tank, or ~200 at the absolute highest percentiles. If that’s the best selling point for a tank, I feel like that’s not a good thing. It's solid advice for anyone wanting to play all the tank jobs. In some situations, it can make other tanks feel like you’re doing something wrong if you actually need healing after getting hit, if you’re switching over after playing DRK for a while. For Final Fantasy XIV Online: A Realm Reborn on the PC, a GameFAQs message board topic titled "Gunbreaker sucks". Tank kits are all nearly identical. Sometimes it can prevent a mob from getting buffed up and dealing more damage, other times it helps prevent an unavoidable aoe cone, or just in general assuming the WHM hasn't holy spammed to death, it's 5 seconds of that monster not dealing any damage to you. It’s different. If you’ve asked yourself, “Why play, try, or choose Gunbreaker?” – here’s my attempt at selling you the GNB class. In the PvP section, you will find information about its PvP actions and adrenaline gauge. Hotkey those similar cooldowns in the same spots between classes to have a comfortable and consistent way to tank. Let me know in the comments below. I am in favor of the bladesinger. To distinguish between adjustments that are and are not affected by the registration of these expansions, the following … Scottzone 82,445 views. I can't seem to track down the right info regarding GNB. Something about the Gunbreaker feels a bit off - almost like they should be a DPS class over a tank (blame some ridiculously high damage numbers for making me lean that way). But each have similar defensive cooldowns. On the other hand, The Blackest Night is one of the reason I no longer keen on using DRK since I find it a bit too empowering and making tanking less challenging. Again, thank you all for the help and feedback. I've been dabbling in Final Fantasy XIV, and I've fallen in love with the artwork of the character Thancred as a Gunbreaker. GNB's damage isn't all that much higher than other tanks. Unfortunately, I'm not quite high enough level yet to actually BE a Gunbreaker yet. The reputation FFXIV’s community has is well deserved. Gunbreaker is unique. But comparing larger pulls I feel more squishy as a PLD or WAR. WAR and PLD both feel unappealing to me, but between those two I cannot decide which one to go for. I usually time that when I have aggro on several groups, so I have a lot of mobs hitting me all at once, to get the most use out of Hallowed Ground. I'd love to be proven wrong. Saving teammates from huge attacks and making sure we survive to the end of the fight feels good. I was wondering if anyone who has played both games could advise if their is a tanking class that is similar to ffxiv Gunbreakers play style. DRK feels squishier until you hit 70 and get TBN. [Something about this outfit and this bike feels so right. WHM wouldn't be able to dps without clipping as much as a SCH or AST in the same situation because the latter two's primary aoes are either conditionally or unconditionally instant and they have more ogcd tools, so if they main a different healer that might be throwing them off. Also keep in mind some trash mobs in ShB have tank busters, so a few well placed stuns/interrupts will help. The only tank experience I’ve ever had was dark knight and gunbreaker in ffxiv, as I exclusively healed for wow. Let's hear what he has to say about it! As someone who had all of them (and regularly rotates playing them), I definitely can confirm that GNB is a bit squishy. Or are my concerns valid? I'm a tank main leveling GNB, and I want to know if the job is squishier compared to the other jobs, or if it's me. You shouldn't continuation in big pulls anyway. For a main answer yes, GNB is pretty much the most squishy tank of the 4, it doesn't have that that much in terms of self heals, especiallysince you can'tget your mini-shield while you're doing your aoe rotation, and it lacks anything very defining like TBN for Drk, so it really feels weaker defensively. I'd practice spacing out your cooldowns a bit, you don't need a cooldown up 24/7 but at the same time you don't want to be 100% defenseless. i was struggling to fill my hotbar up. Cartridge combo seems really powerfull. #2. I'm rocking the Matchlock Greatclub from the Wolves' Den. Tenacity gets memed on but simultaneously proves useful to make yourself not super squishy earlier on. Originally employed by Queen Gunnhildr's personal guard, they were once known as "Gunnhildr's Blades" and differ greatly from the similarly named weapons used in the Garlean Empire. Are you using Aurora on cooldown and Heart of Stone actively? Superbolide you should use only when you can tell your hp is dropping at an alarming rate and your healer needs a moment to catch up, meaning if you're going from 100% to 70% back to 80%, then down to 50%, back to 60%, then down to 30%... consider popping superbolide around the 25% to 35% hp mark(prevents benediction mishaps too), then use those 8 seconds to decide what cooldown to followup with after your healer helps perk you back up to a healthy amount. Starting with "A Realm Reborn" and the expansions include "Heavensward", "Stormblood", and "Shadowbringers"! So I've been playing FFXIV again and was deciding on new alts to choose and was curious what jobs people like / dislike that they've tried. Loading ... How I Feel About Final Fantasy XIV - Duration: 36:56. I might just have gotten used to "The Blackest Night" as a DRK (which is an awesome tankbuster shield in Shadowbringers), so not having that security blanket may be what's causing me anxiety. I've decided on machinest for my dps and astro for healing (jumping into the deep end here). ive noticed that GNBs have a busier burst window with no mercy compared to other tanks that a lot of them forget they have defensive cooldowns in between continuation procs. which in turn makes them a lot squishier because they are *geared* for the bigger pulls but not mitigating them properly like they would if they have TBN on demand or the plethora of a kit that PLD has access to. i'm still a new player so take that for granted as well. i have always played tanks with life drains ... shadow knight in EQ1/2 and Death Knights in Wow. Gunbreaker currently feels a little too much like it was originally meant to be a DPS class. Fun. Consider what you group has or what dungeon/level area. I don't know what I was doing wrong, I was using my cooldowns, I was cycling them, and I was positioning the mobs facing away from the party. For example, you still do have to tank, manage cooldowns, enmity, and cleaves. Then of course lastly, damage is another form of mitigation, the less mobs you have on you, the less damage you take. Theres one pull before the first boss I believe that is an absolute nightmare to heal no matter what, and often times is impossible to do on AST at minimum level, or at least was at launch. And in the hands of someone who is … We haven't seen a single item drop from the gold chests. Also don't be afraid to pop superbolide (which will probably give a new healer a heartattack). Other than that, well.. it does what it meant to be. Final Fantasy XIV’s Shadowbringers expansion has introduced two brand new jobs, the Gunbreaker and the Dancer. Also, this is my first Reddit post, so I'm sorry if it's not formatted correctly or anything like that, EDIT: Thank you all so much for the feedback, as well as the helpful tips and pointers. As someone who had all of them (and regularly rotates playing them), I definitely can confirm that GNB is a bit squishy. Press question mark to learn the rest of the keyboard shortcuts. I'm still fairly new to the game, I have only been playing maybe around three weeks, so I'm open to the reality that I could be the issue, and if so, I welcome any and all feedback. But usingg continuation on large pulls is DPS loss. I think it's just a mental thing. Gamer Escape: Gaming News, Reviews, Wikis, and Podcasts Gaming Community featuring News, Reviews, Wikis, and Podcasts I've debated what I should even socket in. Where applicable, I try to do the same with DPS jobs, too. I love the job. I've loved tanking since I started playing in 2015 with Heavensward. It's massive mitigation. I have a 2.39s GCD at this Skill Speed, which feels perfect for the rotation so far. ". For … Looking foward to the other tank classes. Aside to the suggestions that were already made, I'd say the only few optimizations would be to use low blow to stun casters or big mobs that u know that hit a lot. You have to take the dps of the group into consideration as well, if they take too long to kill the mobs, you'd probably run out of defensive cooodowns too. I still use the artifact weapon for glamour. They may not be able to tank the big hit and emerge unscathed like DRK, but they can definitely recover from it very fast. Now normally I wouldn't be like 'wow this is wild' except for the Hairstyle. Final Fantasy XIV’s new expansion Shadowbringers brought a new tank job called Gunbreaker. If a tank is badly geared or isn't mitigating properly, it can 100% be a run breaker. Naturally, players want to play the new jobs in the new expansion, but you’ll find that you can’t. So my suggestions is to analize your group as you progress the dungeon, if the dps take too long to kill mobs or your Healer can't keep up , reduce the number of mobs you're pulling. Learn all you need to know about the gunbreaker job, including its actions, traits, combos, and job gauge. I wasn't stacking the cooldwons either. New comments cannot be posted and votes cannot be cast. Try to stagger your cooldowns, otherwise when they fall off it'll all be on your healer and if your healer is new/bad or if they panic, cause your health is suddenly dropping like a cheap whore, you're gonna have a bad time. My Healer Main friends haven't really complained about the Gunbreaker being squishy. Heck even on two it is decent. Also while it doesn't seem like much, your solid barrel barrier does help out a bit, it's a heal AND a shield.... while not much, does count. I feel there is little for you Gains from taking on tasks with us. I haven’t played all the tanks yet but my friends that play WAR and GBR are saying the same thing. FREE Domestic Shipping to US / FREE International Shipping orders over $75 USD using code FREESHIP at checkout! In FINAL FANTASY XIV, sufficient mastery of a class will open up the path to one or more related jobs and their respective actions. If you're just regular tanking dungeons, each cooldown should be good on its own and spread out a bit. But how do you feel about the new job? Also heart of light is good raid utility, but it's also a good utility for you, don't be afraid to be selfish with it considering plenty of things deal magic damage now. Getting the job at 60 can seem a little overwhelming so I’ll break down the base offensive rotation, cartridges, and defensive cooldowns. But they also hits like a truck. Adding onto this, the adds in Holminster and Dohn Mheg just hit harder if you don't outgear them. And the fact that Arm's Length has a slow effect is really awesome. Anyway having issues picking my tank and I've narrowed it down to paladin or gunbreaker. I also had several healers that say they love healing for DRKs who use TBN correctly, which I always tried to do (either for tankbusters on boss fights or for big trash mob pulls, etc.). That's only about a 2% difference at most. Isn't it only a gain on 4 or fewer mobs? I'm kind of a perfectionist. I think you're jumping the gun with base impressions, WAR has just as sick of burst in a faster time period than GNB does, PLD has insane team utility, DRK has a … 0. However, I get anxiety when I tank as GNB. Personally I'll combine them only in a high stress situation like a huge pull where our healer is kinda struggling to catch up at first, I use cooldowns until I find a good balance in what my healer can do. In the PvP section, you will find information about its PvP actions and adrenaline gauge. I think it's the fact I don't have TBN as GNB that makes me so paranoid. I mean you can use the junction system to customize but it's not like 'Zell is the tank and Squall is the dps' etc. FFXIV Limit Break Exhibition - Krimson KB Reacts Krimson KB.